Compatibility issues can arise for a number of reasons. In 2.4 I discussed potential access and compatibility issues with integrating browser software, operating systems and plug-ins with their respective resolutions.
Tag: Learning Outcome 2
With constant developments in technology, the connection and configuration of new combinations of hardware and software offer endless collaborative capabilities and potential. Without a doubt, one of the most significant examples of this exploitation is the creation of the Internet. Although it’s only been around for the past few decades, it’s had a massive impact on the running of businesses in addition to social and recreational use.
A tool or device in collaborative technology either falls under hardware or software. Hardware is anything physical which you can touch, for example a mobile phone, a webcam or a computer screen. Software refers to the programs that run on a computer, for example an operating system, spreadsheet software or email client software. Integration of these different collaborative technology tools and devices can be beneficial to a variety of people for a range of reasons.
IT tools and processes used for archiving the outcomes of collaborative working can be categorized as either measurable or ephemeral. A measurable outcome is considered as something which abides by a clear predetermined definition of success, which can be used to decide whether the goal has been achieved. An ephemeral outcome is a less accurate way to interpret the result of something as generally there is no or little research behind it to retrieve precise facts and figures, instead only observing any obvious trends to obtain the general gist.
Collaborative technologies enable two or more people to work together to accomplish a task without face-to-face interaction. There are many different examples of collaborative IT tools and devices utilised for work equipped with different features, benefits and limitations.